To complete the Team Application, click on the Apply link on the left-hand column.
Application deadline: November 1st, 2016, Midnight Pacific Time
Teams applying after the deadline may only be considered if there are any openings in that particular age bracket.
In the instance that the CVYSL Recreational Jamboree fills all brackets prior to the application deadline, the CVYSL Recreational Jamboree reserves the right to declare that it is full and closed to applications. Notification of team acceptance or rejection will be sent to every timely applicant by October 31st, 2016. A refund of the team’s entry fee will be included in notices sent to rejected teams.
We will attempt to create divisions according to the requested Level of Play in the Team Application, however the final brackets will be dependent on the total number of teams that have applied in the age group.
All scoring will be done electronically, so teams will need to periodicly check the Scores/Standings for the updated results.
Awards: Medals for 1st and 2nd place; pins for all participants
|U9 & U10||11/19 & 11/20/2016|
|U7 & U8||11/19 & 11/20/2016|
No refunds will be made after a team has been formally accepted or within three weeks prior to the event date.
Any team withdrawing from the tournament must do so by sending an email to firstname.lastname@example.org no later than 14 days prior to the tournament start date.
Failure to do will result in a forfeiture of tournament entry fees.
In case of rain or other special circumstances that prevent us from holding all or a number of games, an attempt will be made to either move those games to another field or to another weekend. If no alternate location or time can be found, then for any team playing a number of games that is less than the guaranteed 3 games, a refund will be issued. The refund will be proportional to the number of games not played related to the minimum number of games guaranteed(3).
The standings will be finalized based on the final number of games that were played.
Only Credit Card payments will be accepted.
An application will not be considered until payment is made in full.
Should payment not be received by the time that the application closes, the application will be rejected and the team will not be eligible to play.
Updated Fall 2016
BECAUSE OF OUR CITY AND SCHOOL PERMITS, PARTICIPANTS ARE NOT ALLOWED ON FIELDS 8:30AM FOR 9:00AM GAMES. Normally we are not allowed until 9:30 and they are making an exception. Please park and be courteous to neighborhood since we are using their fields.
No Pets. Please clean up your own trash. It is getting more difficult to get field permits, so we need all participants to help take care of the fields.
No noise makers of any kind are allowed during the matches.
Each field may have different rules, so please look at operations to make sure we are following proper field procedure. As always, teams having the 1st game of the day are responsible to set up the fields (goals, flags, etc...) and teams with the last game are responsible to take down the equipment and lock it up. Failure to do so may result in teams losing points in the scoring.
1. PLAYER PARTICIPATION
All team players shall play a minimum of 50% of each game at which they are present.
2. ELIGIBLE PLAYERS
Players on current league team roster are eligible for the Jamboree. This year, all teams may add “Guest Players” to their team as defined in the Guest Player policy below. Roster players and guest players must meet eligibility requirements as specified. Any team caught using ineligible players will result in forfeit of games played.
3. GUEST PLAYER POLICY
Players currently on a CVYSL Fall 2016 Rec team, not participating in the jamboree, are eligible to play on a jamboree team as a “guest player” at their age group. A CVYSL Rec Jamboree team may add a maximum of six guest players to their “active” roster. Total active roster (with addition of guest players) may not exceed 14 (U7/U8) or 14 (U9/U10). Only guest players approved in advance of the Rec Jamboree and by the applicable Age Group Coordinator are eligible.
1. A player receiving a caution (YELLOW CARD) may be substituted for the time of the caution being issued.
2. A player sent off (RED CARD) cannot be replaced for the remainder of the game.
U7- U10 Play
Unlimited substitution is allowed as follows:
- During a throw-in by either team
- Prior to a goal kick by either team
- Prior to a kick-off by either team
- Prior to the resumption of play after an injury by either team
Mandatory Limited substitutions is as follows: A player receiving a caution (YELLOW CARD) may be substituted for at the time of the caution being issued. A player sent off (RED CARD) cannot be replaced for the remainder of the game.
5. TEAMS ON ONE SIDE/ FANS ON THE OTHER
All coaches are reminded that coaches and players must be on one side of the field and parents and spectators must be on the other side. No more than three coaches per team are allowed on the players side. This rule will be enforced throughout the JAMBOREE tournament.
If a player or coach is ejected from the game (RED CARD), that player or coach shall be automatically suspended from the next TWO games of his or her team. Ejections will be reviewed by the Jamboree Committee, later in the day. Depending upon the infraction, additional penalties may be imposed upon the player. Coaches can expect to have additional games suspensions assessed for red cards.
All participants, coaches, and spectators are expected to exhibit good sportsmanship and conduct throughout the tournament. Coaches are responsible for the conduct of their players, parents, and spectators. Any severe misconduct reported by the referee or Jamboree official will not be tolerated and may lead to a teams’ disqualification of a game or suspension from remainder of Jamboree. Verbal or physical harassment towards referees will not be tolerated and may lead to team disqualification or suspension.
8. TOBACCO AND ALCHOLIC BEVERAGES
Use of tobacco products will be prohibited on the premises of the soccer complex. Possession or consumption of alcoholic beverages is also prohibited. Any player, coach or spectator found violating this rule will be asked to leave the Jamboree, and may cause their team to forfeit.
9. LENGTH OF GAMES
|Age Group||Preliminary Games||Final/Consolation Games|
|U7/U8||Two (2) 20 min halves||Two (2) 25 min halves|
|U9/U10||Two (2) 20 min halves||Two (2) 25 min halves|
Note: Half time periods will be 3 minutes.
10. TIES IN PRELIMINARY AND FINAL GAMES
In the preliminary games, ties will stand. In brackets of 3, there will be penalty kicks from 8 yards out (3 mandatory kickers, then sudden death). In the consolation and championship games, there will be penalty kicks (3 mandatory kickers, then sudden death). Players that take the kick from the spot doesn’t have to be on the field at the end of the game.
U9, & U10:
A penalty kick “shoot-out” shall be used to determine the winner. Each team shall take 3 shots on goal, by different players. A coin flip shall be used to determine which team shoots first. The goalie can be used to take a shot on goal. If the game is tied after 3 shots are taken, then a sudden death shoot-out occurs until a winner is declared.
All preliminary games will be concluded five minutes prior to the scheduled start of the next game; regardless of the amount of time played in each half. A game is complete upon completion of one-half of play, regardless of the circumstances of termination during the second half. Final results will be based upon the score at the time the game is called.
11. INJURY TIME
Delays of game due to injury will result in NO time being added to the game time.
12. PLAYER EQUIPMENT
It will be the referee’s discretion to determine the safety and suitability of player equipment. Shin guards are mandatory for all players.
All games will be started within five (5) minutes of the scheduled time. If a team has not taken the field with a minimum number of players within the five (5) minute grace period, the game will be forfeited to the team with at least the minimum number of players in attendance. The team in attendance will be awarded 8 points for the forfeited game (1-0 win). NO points will be awarded if both teams fail to have the minimum number of eligible players with five (5) minutes following the scheduled game time.
|Age Group||Min Players|
14. SUSPENDED GAMES
If in the opinion of the game officials, a game must be suspended for any reason, the game will be resumed, but it is subject to being ended at five (5) minutes prior to the scheduled start of the next game. If, in the opinion of the game officials, a game must be terminated for misconduct of the player(s), coach, or spectators, the offending team could be suspended from further play, and forfeits that game and all remaining games. All previous points earned will be changed to forfeit games.
15. GAME POINTS
Points (during preliminary rounds) will be awarded for each game in accordance with the following:
- 6 points for a WIN
- 3 points for a TIE
- 0 points for a LOSS
- 1 point for each goal scored, up to 3 points per game, regardless of win, loss or tie
- 1 bonus point will be awarded for SHUTOUT WIN (no goals against)
- 4 points will be awarded to each team for a 0-0 tie (3 for tie, 1 for shutout)
- 2 points will be DEDUCTED for each RED CARD
- 1 point will be DEDUCTED for each BLOWOUT WIN (more than 5 goal differential)
- 8 points will be awarded for a forfeited game ( 6 for win, 1 for shut out, 1 for goal)
- NO points will be awarded if neither team shows up on time
16. TIE BREAKER PROCEDURE
At the end of the preliminary round play, point TIES will be resolved in the following priority:
a) HEAD-TO-HEAD competition: The winning team of the match will advance, be seeded higher (or win for U8 only)
b) EJECTIONS: The team with fewest ejections (RED CARDS) will advance, be seeded higher or win.
c) GOALS AGAINST: The team with fewest total goals scored against them will advance, be seeded higher, or win
d) GOALS FOR: Up to 4 maximum goals per game - The team with the higher total goals scored will advance, be seeded higher, or win if more than two teams are tied, the order of pairing will be decided by the tournament committee.
If two teams are TIED for 2nd. seed or 4th seed (after completion of preliminary games) and all TIE BREAKER rules above have been exhausted then,
For U7 & U8; a coin flip will determine final seeding for trophy round.
For U9, & U10; a coin flip will determine final seeding for trophy round.
17. NO DOGS ALLOWED
No dogs will be allowed on school grounds in accordance with school and city municipal code regulations. Individuals bringing their dog to the Jamboree will be instructed to leave the site. This is a health and safety issue that will be strictly enforced.
18: PLAYERS ON THE FIELD
|Age Group||Min # of Players|
U7/U8 Games: Only “obvious” offsides will be called by Center Referees.
U9/U10 Games: Offsides will be called by Center Referee (or Assistant Referee) in accordance with FIFA rules.
The CYSA and CVYSL Modification to the Laws of the Game for U7,U8, U9, and U10 play shall apply for all games, including the semi finals, consolation and championship games. Among other things, there will only be indirect free kicks. Members of the Jamboree Committee will resolve situations not covered by these rules, and those decisions will be final.